Basketball Card Cyber Museum
Gallery Exhibition
Adding the Basketball Card Cyber Museum meant that all four major professional sports in the United States had an online home for their most familiar historical artifacts: sports trading cards. Whether you love the nostalgia of vintage uniforms and hair styles from the card fronts, or you crave the data dumps and cartoons from the card backs, all can be enjoyed 24/7 at the Basketball Cyber Card Museum.
Curator of Collections, Card Cyber Museum
Following Football in 2011, the Basketball Card Cyber Museum (KCCM) represents one of five primary galleries of the Cyber Card Museum. With the Baseball and Hockey Card Cyber Museums well underway, in 2011 it was time to expand and add the other two of the four primary professional sports in the United States. Both the Football and Basketball Card Cyber Museums had very modest beginnings, with just a handful of sets added that first year. Football cards were plentiful and thus grew quickly, whereas the Basketball Card Cyber Museum took a while to gain traction. Recently however, momentum has been building and more sets have been added, from as far back as 1948 (Bowman), featuring George Mikan and Bones McKinney, through 1969 (Topps), with Lew Alcindor and Oscar Robertson, and more recent issues from Panini, Donruss and Hoops. These sets, like all the sets in the Cyber Card Museum, are complete - the card fronts with their vintage player poses and action shots, and the card backs with all that wonderful trivia and statistical information.
The museum collection currently showcases a large number of Topps and Hoops complete base sets, beginning with the 1957 Topps set and through to the present day. Additions and occasional donations have included sets from brands such as Bowman, Fleer, Fleer Tradition and Panini, just to name a few.
The Basketball Card Cyber Museum concentrates on complete sets (over 100), we generally only add complete sets to the gallery.
Over 30,000 unique cards can be viewed, searched and "flipped" in the The Basketball Card Cyber Museum.
Get a Visitor Pass - it's free!
The mission of the original Baseball Card Cyber Museum, and the other main Card Galleries of the CCM (Basketball, Football, Hockey, Trading), is to inform, educate, enlighten, entertain and inspire through the sharing of information, images and objects; all programs, files, images, text and data on the site support this mission.
Due to bandwidth constraints, and the free nature of the Cyber Card Museum (and also to keep the search engines from ruining the site with their robots and incessant "site hammering"), Visitor Pass access to the Museum is granted to 500 visitors at any one time. Visitors are given a free user ID and password (think of it as your virtual access card), and each visitor is enabled access for four months (120 days), at which point they can renew access for another four months - and so on.
Visitor Pass access to the Museum is free, and has been so, for over 15 years.
If you have a Visitor Pass, log in. Or, click the link to create an account
About Galleries and Exhibitions
The Card Cyber Museum's cornerstone Exhibition Galleries include the original Baseball Card Cyber Museum, as well as Galleries for Football, Basketball, Hockey and Trading Cards.
Future exhibitions are planned around key athletes, and other special subjects.