Hockey Card Cyber Museum

Gallery Exhibition

As the Baseball Card Cyber Museum had grown and developed from 2004 to 2008, it was time to add a second sport, and the underserved hockey card hobby seemed the perfect choice. Beginning with the 1970 and 1971 Topps sets, the Hockey Card Cyber Museum grew in both directions, now offering modern complete sets from Score and O-Pee-Chee, and early sets going back as far as 1910-11, letting you experience through cards, a view of the game few remember.

Curator of Collections, Card Cyber Museum

Added in 2008, the HCCM is one of five primary galleries of the Cyber Card Museum. Hockey cards were a key addition to the museum collection, as it was nearly impossible to view and read card backs from this sport anywhere in any significant quantity. Our initiative was to make sure we had at least one complete Hockey set from 1960 to the present day, displayed in the same way as our Baseball Card Cyber Museum. We achieved that goal in 2013, and proceeded to add additional sets, going back as early as 1910 (C56), 1911 (C55), and 1940 (O-Pee-Chee), and including a large number of the Parkhurst sets from the 1950's. These sets, like all the sets in the Cyber Card Museum, are complete - the card fronts with all their detail and game-level action, and the card backs with all that statistical and personal data.

The Hockey Card Cyber Museum collection currently displays a large number of Parkhurst, Topps and O-Pee-Chee complete base sets, beginning with the 1951 Parhurst set and through to the present day. Additions and occasional donations have included sets from brands such as Bowman, Pacific, Score, SP Authentic and Upper Deck, just to name a few.

The Hockey Card Cyber Museum concentrates on complete sets (over 110) - to the extent that the only 'loose' cards are inserts from regular sets. We generally only add complete sets to the gallery.

Over 36,000 unique cards can be viewed, searched and "flipped" in the The Hockey Card Cyber Museum.

Get a Visitor Pass - it's free!

The mission of the original Baseball Card Cyber Museum, and the other main Card Galleries of the CCM (Basketball, Football, Hockey, Trading), is to inform, educate, enlighten, entertain and inspire through the sharing of information, images and objects; all programs, files, images, text and data on the site support this mission.

Due to bandwidth constraints, and the free nature of the Cyber Card Museum (and also to keep the search engines from ruining the site with their robots and incessant "site hammering"), Visitor Pass access to the Museum is granted to 500 visitors at any one time. Visitors are given a free user ID and password (think of it as your virtual access card), and each visitor is enabled access for four months (120 days), at which point they can renew access for another four months - and so on.

Visitor Pass access to the Museum is free, and has been so, for over 15 years.

About Galleries and Exhibitions

The Card Cyber Museum's cornerstone Exhibition Galleries include the original Baseball Card Cyber Museum, as well as Galleries for Football, Basketball, Hockey and Trading Cards.

Future exhibitions are planned around key athletes, and other special subjects.

Exhibition type